How League Works
Weekly match nights feed a season table and a persistent rank. Points decide who is winning the current league. Rating decides which rank badge you carry into the next session.
Ask the store crew to add you to the roster. Link your account so rated matches count.
Each match night pairs similar records. Win, draw, or take a bye if the field is odd.
Session results lock into the season standings after every completed match night.
Completed league matches update your rating and badge for that game.
Each completed match night adds to the league table. Defaults are 3 points for a win, 1 for a draw, and 0 for a loss. An odd-player bye usually counts as a win.
| Result | Points |
|---|---|
| Win | 3 |
| Draw | 1 |
| Loss | 0 |
| Bye (odd player) | 3 |
Ties break on match win percentage, then head-to-head, then name. Pairings are Swiss: similar records play each other, rematches are avoided when possible, and the first round of a night is seeded from your season record.
Linked store accounts also earn a persistent Elo rating for that game. New players start at 1000 rating. Winning against a stronger opponent moves you more than beating someone below you. Byes and guest seats do not change rating.
Set a display name on your account so you appear on the player showcase and in league tables under the name you play with.










